Noise for Airports

Vibrations and how they get to your ears.

Noise for airports is a blog about culture, sound, music, and technology.

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Updated (sometimes) by Nick Seaver.  

I found this video over at Everyday LIstening:

Staalhemel (steel sky) is an interactive installation created by Christoph de Boeck. Using a wireless device for capturing brain waves, the participants’ brain activity influences the activity of the installation.

The installation is quite aesthetically pleasing, although I’m curious about the practicalities: only one person at a time? does a line form for people waiting to get their brainwave hats? what happens if multiple people walk around? could you have two classes of people—one with the hats and “control” over the sound and one without? and so on.

It reminds me of Alvin Lucier’s “Music for Solo Performer” (embedded in this old post on brains), which produced a similarly cacophonous percussion from brain waves. I’m not sure, but I imagine it’s actually the exact same principle at work here. The man in the video says the new helmet has “8 channels of brain waves,” whatever that means, so perhaps things have gotten a little higher resolution, but it’s still interesting that people make live brainwave analysis into clatter.

Staalhemel seems to be an installation-ized version of what, for Lucier, was a meditation (literally! hurr) on performance. Interesting stuff.

You might also want to check out my “brains” tag for some old posts about brain music.

(via Everyday Listening)

More about brain-activity sonification, this time based on MRIs instead of EEGs. I think it’s interesting how the sound of this project is much more compelling than the last one; I wonder how much of this is due to the choice of slow attack/decay synth sounds over a MIDI piano, and how much is due to the type of data they receive.
At least in the first example in the video, the data is quite digital: on and off for various areas of the brain, depending on whether their activity passes a certain threshold. EEG data, being more of a continuous line, you might expect to have a less discrete sound. Just sending MIDI data to a new synth can change a lot!




(via SynthGear)

More about brain-activity sonification, this time based on MRIs instead of EEGs. I think it’s interesting how the sound of this project is much more compelling than the last one; I wonder how much of this is due to the choice of slow attack/decay synth sounds over a MIDI piano, and how much is due to the type of data they receive.

At least in the first example in the video, the data is quite digital: on and off for various areas of the brain, depending on whether their activity passes a certain threshold. EEG data, being more of a continuous line, you might expect to have a less discrete sound. Just sending MIDI data to a new synth can change a lot!

(via SynthGear)

[Flash 9 is required to listen to audio.]

REM sleep, made into MIDI (related to this post)

related to the last
EEG and music mapping rules (via Neurotopia)

related to the last

EEG and music mapping rules (via Neurotopia)

Cutting out the Middle Man

I just found a sort of wild paper (via Neurotopia) about an experiment to sonify (like, make into sound?) EEG data. Reading the paper (and totally not understanding the math parts), it seems that the trick here is to create mappings for various EEG parameters that convert them into musical parameters.  (I’d post images/sounds in here, but Tumblr isn’t as great as it could be for multi-media integration, so the following posts will have some illustrations.)

Science part 1: convert brain waves to some sort of MIDI file

But they didn’t stop there! After creating the music of REM sleep and SWS (SWS being the sleepier kind of sleep, I guess: “slow wave sleep”), the researchers had subjects listen to two REM/SWM samples to learn what they sound like. Then, these freshly-trained brain listeners were played a bunch of REM/SWM music, mixed in with some white noise samples and other assorted brain music. The result? Listeners could often distinguish the two different kinds of sleep from crazy music alone!

Science part 2: train brain whisperers in the new art of brain whispering

I’ve promised some theorizing, so here goes:

This kind of brain-controlled music-making is not new; as they reference in the paper, there is some significant prior art in Alvin Lucier’s “Music for Solo Performer,” In which Lucier straps electrodes to his head to sense alpha waves (which apparently are produced when the brain is resting). The alpha waves trigger various mallets to hit various percussion instruments, the effect being a meditative performer causing percussive cacophony. Here is a video of one performance:

“Music for Solo Performer” is most interesting not for the fact that it uses the brain (most music requires you to use your brain in some capacity, right?), but for the way it reconceives the relationship between performer, instrument, and sound.

Lucier plays conventional instruments in an unconventional way, cutting out music reading from the equation, and replacing it with an uncontrolled, “natural” sound source. The act of sonification, in both Lucier’s piece and the science paper, is fundamentally a remediation. There is no “proper” way to change the intensity of brain waves into music; certain technological, social, and cultural decisions have to be made, explicitly or implicitly.

Commenters on the Neurotopia post rightly question why the sonification is quantized into Western musical divisions like semitones. Why not use a continuous spectrum? What about incorporating noise elements? When starting with “natural” source material like brain waves, it is easy to forget the technosocial translations that happen to make brain waves into EEG numbers and EEG numbers into pitch, duration, and amplitude data.

I’ll post one of the audio samples and a diagram for you guys to check out, but it’s worth taking a look at the original paper.

p.s. This whole biofeedback thing reminds me of that game show that used to be on ABC, “The Chair.” Hosted by John McEnroe, the idea was that they put you in a chair over terrifying things and you had to answer trivia questions, but only if you could keep your heart rate down. TV game shows as experimental music?

“Why do people like music? A possible answer is that the brain and music both follow the same dynamic principle, the power-law, which may provide the most efficient method for humans to interact with the environment.”

Scale-Free Music of the Brain