Old Media: Interactivity and Mechanical Music

For my department, I wrote up this short piece about why I study “old media.” I’ve cross-posted it here, for your enjoyment. It’s (hopefully) a nice basic-level intro to the kind of work I’m doing.

Old Media: Interactivity and Mechanical Music

By Nick Seaver

“So what do player pianos have to do with media studies?”

I get that question a lot when I tell people about my CMS thesis topic. A lot of media studies work focuses on new stuff: “the” media, social networks, TV on the internet, and so on. The question is not so much about whether player pianos are media (I assure you, they are), but rather about their usefulness to media studies: Why study some rickety old obsolete technology? What can we learn about media from a technology that we don’t even use anymore?

It turns out, we can learn quite a bit. Thanks to a CMS grant, I recently got the chance to spend a week at the University of Maryland, College Park in the Michelle Smith Performing Arts Library. I was there to check out the Howe Collection of Musical Instrument Literature—a treasure trove of documents relating to mechanical music at the turn of the 20th century. The collection includes all sorts of material, from music catalogs and advertisements to company letterhead and sales manuals. The first thing you realize leafing through all this material? This technology was not always obsolete!*

It’s sort of obvious to say, but too easily forgotten: the player piano may seem obsolete now, but for the people who invented and used the various devices we lump together as “player pianos” today, the technology was very much alive and in use. So for someone like me, who is interested in the history and use of these machines, the first thing to do is to forget what you think you know about rinky-tink old machines and let the documents speak for themselves. Famous pianists of the day are all over the advertisements, making grand claims like: “Anyone who hears the Pianola will surely think it is a great virtuoso that plays” or “The Pianola is the only instrument that allows the player to interpret with feeling and emotion.”

“Interpret?” Another benefit of taking a closer look at these old technologies is that memory is not always kind. The common take on player pianos is that they are completely automatic and noisy things that sort of approximate human playing. Actually, most of the various kinds of player pianos were interactive… (Click ahead toward the end of the video below to see the Pianola in action.)

Although they took care of “remembering” the notes, player pianos were fitted with all sorts of devices that allowed users to alter playback: levers to vary the speed, pedals that allowed control over dynamic level, buttons that could change the relative volume of melody and accompaniment. These interactive features encouraged listeners to remain involved with playback, and these operators were called “pianolists,” after the Aeolian Pianola, the earliest popular player piano.

“Live” music as we think of it today didn’t exist before audio recording—it was impossible for a sound to not be live. The player piano makes things a bit more complicated: is it still live if the notes are all punched on a roll in advance but “interpreted” by a live pianolist? Advertisements showing the ghostly hands of famous pianists on the keys suggested perfect fidelity: the parts of your piano would move exactly how they did when Rachmaninoff or Paderewski played. Would this recording, played on an actual piano, count as “live?”

These issues are not just weird historical relics: anxieties about technology and performance continue on today. Think of the debates about Auto-Tune, lip-syncing, Guitar Hero, turntablism, pre-recorded backing tracks, laptop DJs, and countless other musical technologies. If we start from the assumption that the phonograph represents “fundamental” sound reproduction and that the “natural” way to use the record is to passively listen (although this was not always the case), then these technologies seem like strange new complications of recording and performance. If, on the other hand, we let alternative technologies like the player piano back into our history, then these messy performance/recording technologies seem less strange and less new.

So, what do player pianos have to do with media studies?

By looking back at a technology no longer in widespread use, we can find the new in the old—the promise that player pianos held for those who invented and used them when they were new. This perspective helps us look at our present situation and find the old in the new—the ways in which complicated arrangements of performing humans and machines are not just a product of 21st century technology. Hopefully this historical perspective will help us to realize that unusual performance technologies are not inherently “unnatural,” allowing us to tun passive “listeners” into active “players” and giving us the freedom to experiment.

*And, if you talk to the dedicated and generous communities of collectors and enthusiasts, they’ll tell you how the automatic piano technology of the late ’20s still hasn’t been surpassed!


An apology to sticklers: in the interest of keeping things simple, I’ve not distinguished between the reproducing piano and the standard player piano (not to mention the dozens of different makes and models, all unique). The interactive features described above were relatively common; reproducing pianos included extra features that allowed the formerly user-controlled parameters to be automated, thereby making possible the reproduction of famous pianists’ performances that had been recorded on special recording pianos. So, if you wanted to sit back and listen, you could. However, even reproducing pianos would let you turn off the reproducing functionality and take control of interpretation yourself.

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“this is the beginning of steamfunk”

yes please (also, remarkably expressive) (also, nice dance there)

(via Create Digital Music)

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Pianistic Translations

In doing research on the player piano, a certain temptation has come up many times. Given the popularity of the phonograph as an object of academic inquiry (and the persistence of its basic working principles), it is basically mandatory that I compare the pianistic reproduction I’m looking at to phonographic reproduction.

So first, there is a question: What kinds of things am I comparing? I just called my topic “pianistic” reproduction, which is basically a working term meaning “with discrete notes and attacks, like a piano.” “Phonographic” reproduction, on the other hand, would mean “like a phonograph.” Basing my terms specifically on the technologies is not ideal: like a piano in what way? like a phonograph in what way? Jonathan Sterne did the hard work for the phonograph and ended up with “tympanic reproduction”—sound reproduction that is modeled on the eardrum (like all microphones and speakers). That seems to collect together iPods, phonographs, 8-track tapes, etc. in a meaningful way—based on a foundational shared principle. At the moment, my only parallel move would be to alter “pianistic” so that instead of referring to “piano” the technology, it refers to “pianism” the mode of engagement with keyboard instruments. This is a little obtuse, still working out terms, but I hope you get the idea.

Click through for a bunch of examples, after the jump.

Read More

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In an article for New York Magazine, Justin Davidson manages to tie together the majority of my musical/academic interests in a single argument about mechanical music and performance.
No really, he talks about Zenph Studios’ “re-performed” Rachmaninoff Plays Rachmaninoff, Ulrich Krieger’s arrangement of Metal Machine Music (the focus of my undergrad thesis), Conlon Nancarrow’s player piano studies, and Antheil’s Ballet Mécanique.
Needless to say, this is all right up my alley. Davidson’s point, generally, is that the relationship between humans and machines in music-making is complicated:
Zenph and Krieger may be heading in opposite directions—one automates performances, while the other puts mechanical art into human hands—but they are converging on the same goal: transforming a recording into a performance. Imagination rolls into technology and then back into live experience. Instrumentalists have always treated their specialized contraptions as expressive extensions of themselves, and technological improvements like valved horns, steel strings, and GarageBand all aim to enhance creativity. But Zenph’s musician-free live performance and Krieger’s warm-blooded robotic clangor aspire to a fresh and perfect synthesis of spirit and machine.
These attitudes towards instruments and music-making machines are exactly the focus of my research, and it is tremendously exciting to see the topic pop up in the public discourse like this.
[I apologize for the lightness of posts recently—apparently this is what thesis term is like. I promise I have some longer things coming down the pipe, when I get a moment between research trips and grad school interviews.]
(via New York Magazine, mailbackwards)

In an article for New York Magazine, Justin Davidson manages to tie together the majority of my musical/academic interests in a single argument about mechanical music and performance.

No really, he talks about Zenph Studios’ “re-performed” Rachmaninoff Plays Rachmaninoff, Ulrich Krieger’s arrangement of Metal Machine Music (the focus of my undergrad thesis), Conlon Nancarrow’s player piano studies, and Antheil’s Ballet Mécanique.

Needless to say, this is all right up my alley. Davidson’s point, generally, is that the relationship between humans and machines in music-making is complicated:

Zenph and Krieger may be heading in opposite directions—one automates performances, while the other puts mechanical art into human hands—but they are converging on the same goal: transforming a recording into a performance. Imagination rolls into technology and then back into live experience. Instrumentalists have always treated their specialized contraptions as expressive extensions of themselves, and technological improvements like valved horns, steel strings, and GarageBand all aim to enhance creativity. But Zenph’s musician-free live performance and Krieger’s warm-blooded robotic clangor aspire to a fresh and perfect synthesis of spirit and machine.

These attitudes towards instruments and music-making machines are exactly the focus of my research, and it is tremendously exciting to see the topic pop up in the public discourse like this.

[I apologize for the lightness of posts recently—apparently this is what thesis term is like. I promise I have some longer things coming down the pipe, when I get a moment between research trips and grad school interviews.]

(via New York Magazine, mailbackwards)

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Gloggomobil is based on the principle of the barrel organ and helps to introduce a child to the world of music. When the black pegs are pushed into the holes on the drum and the simple turning mechanism is set in motion, melodies can be heard. A child can also produce bell-like sounds directly with the drumsticks on the detachable xylophone. Instead of just listening to music, a child will enjoy being able to compose music as well.
This is a gorgeous (and expensive—$1100!) toy, and at 35 x 33 x 17.5 cm, a nice size too. I’m not sure who’s in the business of teaching kids about the history of barrel-operated instruments, but if this were cheaper, it would be a good way to do it!
(via naef usa)
Gloggomobil is based on the principle of the barrel organ and helps to introduce a child to the world of music. When the black pegs are pushed into the holes on the drum and the simple turning mechanism is set in motion, melodies can be heard. A child can also produce bell-like sounds directly with the drumsticks on the detachable xylophone. Instead of just listening to music, a child will enjoy being able to compose music as well.

This is a gorgeous (and expensive—$1100!) toy, and at 35 x 33 x 17.5 cm, a nice size too. I’m not sure who’s in the business of teaching kids about the history of barrel-operated instruments, but if this were cheaper, it would be a good way to do it!

(via naef usa)

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Henry Dagg’s “Sharpsichord” is a big barrel harp with two enormous metal amplifying cones and a hand crank. In this video you can watch him play “The Long and Winding Road” (along with a singer who sings along through a copper megaphone). Mechanical music, alive and well!

You can see another video and read more about it at BBC News.

update: and from tbon, a perhaps more awesome version that replaces the vocal line with a musical saw part:

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This is a preview of the KarmetiK Machine Orchestra, a group that brings together custom-built robotic musical instruments and human performers with modified instruments, unique musical interfaces, and hemispherical speaker-pods.

Can’t help but reblog something called the “machine orchestra.”

(update: and some more details over at Create Digital Music.)

(via Synthtopia )

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Here is a more in-depth video about Pat Metheny’s Orchestrion Tour. In it, you can see more of the variety of instruments LEMUR has constructed for Metheny, and you can see the awesome processing that allows him to play a xylophone with his guitar, live. (Yeah, whoa.)

It’s all really interesting stuff, and exciting for me personally to see this potential resurgence of explicitly “mechanical” music.

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‘Tippoo’s Tiger’ is an awesome, life-size beast of carved and painted wood, seen in the act of devouring a prostrate European in the costume of the 1790s.
This sculpture/organ is in the collection of the Victoria and Albert Museum, originally owned by Tipu Sultan, the “Tiger of Mysore” and avowed enemy of the British in the late 18th century.
Concealed in the bodywork is a mechanical pipe-organ with several parts, all operated simultaneously by a crank-handle emerging from the tiger’s shoulder. Inside the tiger and the man are weighted bellows with pipes attached. Turning the handle pumps the bellows and controls the air-flow to simulate the growls of the tiger and cries of the victim. The cries are varied by the approach of the hand towards the mouth and away, as the left arm - the only moving part - is raised and lowered.  Another pair of bellows, linked to the same handle, supplies wind for a miniature organ of 18 pipes built into the tiger, with stops under the tail.
Now that’s what I call a sculpture.
In some charming transmedia work, you can get a Tipu’s iTiger iPhone app, which includes a 3d model of the beast, or watch a half hour video about the history of the piece.
Siiiick.
(via Christina)
‘Tippoo’s Tiger’ is an awesome, life-size beast of carved and painted wood, seen in the act of devouring a prostrate European in the costume of the 1790s.

This sculpture/organ is in the collection of the Victoria and Albert Museum, originally owned by Tipu Sultan, the “Tiger of Mysore” and avowed enemy of the British in the late 18th century.

Concealed in the bodywork is a mechanical pipe-organ with several parts, all operated simultaneously by a crank-handle emerging from the tiger’s shoulder. Inside the tiger and the man are weighted bellows with pipes attached. Turning the handle pumps the bellows and controls the air-flow to simulate the growls of the tiger and cries of the victim. The cries are varied by the approach of the hand towards the mouth and away, as the left arm - the only moving part - is raised and lowered.

Another pair of bellows, linked to the same handle, supplies wind for a miniature organ of 18 pipes built into the tiger, with stops under the tail.

Now that’s what I call a sculpture.

In some charming transmedia work, you can get a Tipu’s iTiger iPhone app, which includes a 3d model of the beast, or watch a half hour video about the history of the piece.

Siiiick.

(via Christina)

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Rui Penha’s Robotic Gamelan is part of a “robotic percussion” roundup over at Create Digital Music. (yeah, I’m still catching up on blogs from the holidays, so what?)

The mallets are really gorgeous (are they typical gamelan equipment, just fastened to mechanical actuators? I’m not familiar enough with gamelan music to know). Also amazing are basically all the other robots in the roundup, so you should click over there.

(I reserve the right to plunder that roundup for future posts, because it is so awesome.)

(via Create Digital Music)

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